Accessors and GUIs for persistent preference values using a JSON file
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Updated
Nov 10, 2025 - C#
Accessors and GUIs for persistent preference values using a JSON file
Unity PlayerPrefsExtra gives you the ability to save more complexe data types such as : Vectors, Bool, Colors, Lists, ... and it uses the Unity's PlayerPrefs behind the scene.
A high-level, powerful Unity Editor tool to inspect, edit, and clean PlayerPrefs data. Provides a full-featured, safe interface for developers and testers to manage saved game data, including high scores, settings, and progression values, without digging into OS files or code.
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