A repository of user-submitted original assets usable in GB Studio 2.0, with no attribution required.
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Updated
Dec 20, 2022 - Assembly
A repository of user-submitted original assets usable in GB Studio 2.0, with no attribution required.
Action/adventure game for the Nintendo GameBoy Advance and Sony PSP
Game Boy CPU (Sharp LR35902) instruction set (opcodes)
Google Dino for the Gameboy Advance.
Moved to https://codeberg.org/ISSOtm/gb-vwf
A small Game Boy demo of a dungeon torch effect
Display Game Boy graphics from ROM or VRAM files - written in .NET using ImageSharp
An OG gbdev game jam! Create original games, demos or homebrews for the original Game Boy (Color) and compete for glory (and a lot of prizes)!
Prototype of the BASIC compiler for GB project.
🎮 A gameboy emulator written in C++
Recopilación de enlaces a recursos de desarrollo para diversas plataformas y entornos, retro y actuales.
A retro studio for Game Boy photography.
Small GameBoy programs written entirely in Assembly
A gameboy port of the game Minesweeper
A color picker that runs on Game Boy Color, Game Boy Advance, and Super Game Boy.
Convert indexed 8bit png to image in gameboy format
Game Boy Advance Experience Project
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