The Elements Source Code
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Updated
Aug 28, 2026 - Java
The Elements Source Code
Persistent world memory engine for games. Chronos lets NPCs remember events and evolve behavior over time.
Unofficial pure GDScript port of the Qwacks game backend SDK for Godot 4.x
LootLocker is a game backend-as-a-service platform that provides a REST API for building cross-platform game features without managing server infrastructure. The platform covers player authentication across Steam, Epic Games, PlayStation, Xbox, Nintendo Switch, Apple, Google, and custom white-label flows, as well as leaderboards, player…
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