Battle/test - Flipper style game - #1694
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…erUpdate methods #1691 Removed HandleInPlay and HandleOutOfPlay methods Updated Update method to use the new methods
Added HandleGameOver method
Removed DespawnPlayer call from private SpawnPlayer
Added FP BotCharacterSwapTimer
Refactored code
…1691 Added GetCharacterDefaultSpawnPosition method Added DevAssertIsValidCharacterNumber method
#1691 Updated bot logic Refactored code
Quantum codegen
29 tasks
Added ClassState to BattlePlayerClass100DataQComponent
…r call to various methods #1691
Added enums as parameters to spawn and despawn methods
Updated placement logic to handle flipper game mode
…rSwapping assignment #1691 BattlePlayerClass600Test: Added IsFlipperGameTest checks to AllowCharacterSwapping assignments
Updated OnGameStart to call every characters OnGameStart class method
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Updated GameOver logic.
Added flipper style game mode where all 3 characters are on the field.
Updated spawn and despawn logic to handle both the old game mode and the new flipper game mode.
Updated bot logic to work with the flipper game mode.
Updated class logic to work with both the old and new game modes.
BattlePlayerClass100Data.qtn
BattlePlayerCharacterState.qtn
BattlePlayerData.qtn
BattleQConfig.cs
BattlePlayerBotQSpec.cs
BattleGameControlQSystem.cs
BattlePlayerClass100Test.cs
BattlePlayerClass400.cs
BattlePlayerClass600Test.cs
BattlePlayerBotController.cs
BattlePlayerClassManager.cs
BattlePlayerManager.cs
BattlePlayerManagerPlayerHandle.cs
BattlePlayerQSystem.cs
BattleProjectileQSystem.cs