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[BUG]: evaluateCommandlineArguments not working #1012

Description

@Heroizme

Package version

3.1.0-exp.7

Environment

* OS:Windows 19045.4894
* Unity version:2022.3.49f1 && 2021.3.45f1
* Graphics API:DirectX11
* Browser:Edge

Steps To Reproduce

Starting from the command line, the program does not receive input from the command line, and the logs show that the program still reads the “SignalingSettings” configuration.

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Expected Behavior

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Anything else?

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