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XBOX 360 doesn't correctly export 16px or smaller textures #85

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@Michu0204

As an example, we have a world/food_retro/dragon/atmosphericeffect/white.tga.ckd texture, which for some reason renders black?

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this is how its supposed to look (PC version):

Image

Droolie has fixed this in Ubi-Canvas when making the XBOX 360 support update

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